* gdk_window_flush:
* @window: a #GdkWindow
*
- * Flush all outstanding cached operations on a window, leaving the
- * window in a state which reflects all that has been drawn before.
- *
- * Gdk uses multiple kinds of caching to get better performance and
- * nicer drawing. For instance, during exposes all paints to a window
- * using double buffered rendering are keep on a surface until the last
- * window has been exposed.
- *
- * Normally this should be completely invisible to applications, as
- * we automatically flush the windows when required, but this might
- * be needed if you for instance mix direct native drawing with
- * gdk drawing. For Gtk widgets that don’t use double buffering this
- * will be called automatically before sending the expose event.
+ * This function does nothing.
*
* Since: 2.18
+ *
+ * Deprecated: 3.14
**/
void
gdk_window_flush (GdkWindow *window)
const cairo_region_t *region);
GDK_AVAILABLE_IN_ALL
void gdk_window_end_paint (GdkWindow *window);
-GDK_AVAILABLE_IN_ALL
+GDK_DEPRECATED_IN_3_14
void gdk_window_flush (GdkWindow *window);
GDK_AVAILABLE_IN_ALL
}
else
{
- /* The app may paint with a previously allocated cairo_t,
- * which will draw directly to the window. We can't catch cairo
- * draw operations to automatically flush the window, thus we
- * need to explicitly flush any outstanding moves or double
- * buffering
- */
- gdk_window_flush (event->any.window);
gtk_widget_send_expose (event_widget, event);
}
break;